Si
Traits
Attributes
Traits
Attributes
Strong personal Cryo Combo Skill damage, crowd control, damage storage, and team-wide Cryo/Heat Amp in one flexible kit.
Fits numerous Cryo and Heat teams while also supporting her own main-DPS rotation.
Inksoul transfers hits and effects to the original target, especially useful when enemies move frequently.
Her talent reduces the Combo Skill cooldown of the operator in Team Position 01 after her Ultimate.
Can apply Cryo Infliction or Heat Infliction depending on the element of the operator in Team Position 01.
Optimizing the Battle Skill sequence, stored damage and Inksoul timing takes practice.
Her strongest new v1.6 gear becomes accessible only late in story progression.
Many of her highest-ceiling team compositions rely on limited operators.
Si is a 6★ Cryo Supporter wielding a Greatsword. Her flexible kit allows her to serve as a Combo Skill-focused main DPS, a secondary damage dealer, or a support for Cryo and Heat teams. Artful Intent stores damage taken by an enemy; Inksoul lets your team hit a linked target, while her Ultimate grants Cryo Amp and Heat Amp to the entire team. Getting the most out of her depends on Team Position 01, precise timing and careful SP management.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
| — | Initial Attributes (Base/Max) | — | Max Attributes (Base/Max) | — |
|---|---|---|---|---|
| Base ATK | 51 | — | 505 | — |
| Strength [L] | Strength +20 | 1/3 | Strength +156 | 9/9 |
| ATK [L] | ATK +5.0% | 1/3 | ATK +39.0% | 9/9 |
| Detonate: Bonechilling | Skill DMG Dealt +20.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +10.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. The two effects apply separately and do not stack with themselves. | 1/4 | Skill DMG Dealt +56.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +56.0% for 15s. The two effects apply separately and do not stack with themselves | 9/9 |
| — | Strength [L] | ATK [L] | Detonate: Bonechilling |
|---|---|---|---|
| RANK 1 | Strength +20 | ATK +5.0% | Skill DMG Dealt +20.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +10.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 2 | Strength +36 | ATK +9.0% | Skill DMG Dealt +24.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +12.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +24.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 3 | Strength +52 | ATK +13.0% | Skill DMG Dealt +28.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +14.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 4 | Strength +68 | ATK +17.0% | Skill DMG Dealt +32.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +16.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +32.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 5 | Strength +84 | ATK +21.0% | Skill DMG Dealt +36.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +18.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +36.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 6 | Strength +100 | ATK +25.0% | Skill DMG Dealt +40.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +40.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 7 | Strength +116 | ATK +29.0% | Skill DMG Dealt +44.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +22.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +44.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 8 | Strength +132 | ATK +33.0% | Skill DMG Dealt +48.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +24.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +48.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 9 | Strength +156 | ATK +39.0% | Skill DMG Dealt +56.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +56.0% for 15s. The two effects apply separately and do not stack with themselves. |
| — | Initial Attributes (Base/Max) | — | Cost |
|---|---|---|---|
| Base ATK | 51 | — | None |
| Strength [L] | Strength +20 | 1/3 | — |
| ATK [L] | ATK +5.0% | 1/3 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 148 | — | 148 | — | [item:122 x5][item:145 x3][item:642 x2200] |
| Strength [L] | Strength +20 | 1/3 | Strength +36 | 2/5 | — |
| ATK [L] | ATK +5.0% | 1/3 | ATK +5.0% | 1/4 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 250 | — | 250 | — | [item:122 x18][item:142 x5][item:642 x8500] |
| Strength [L] | Strength +36 | 2/5 | Strength +36 | 2/6 | — |
| ATK [L] | ATK +5.0% | 1/4 | ATK +9.0% | 2/6 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 352 | — | 352 | — | [item:124 x20][item:138 x5][item:642 x25000] |
| Strength [L] | Strength +36 | 2/6 | Strength +52 | 3/8 | — |
| ATK [L] | ATK +9.0% | 2/6 | ATK+9.0% | 2/7 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 454 | — | 454 | — | [item:124 x30][item:103 x16][item:115 x8][item:642 x90000] |
| Strength [L] | Strength +52 | 3/8 | Strength +52 | 3/9 | — |
| ATK [L] | ATK +9.0% | 2/7 | Attack +13.0% | 3/9 | — |
| — | Max Attributes (Base/Max) | — | Cost |
|---|---|---|---|
| Base ATK | 505 | — | None |
| Strength [L] | Strength +52 | 3/9 | — |
| ATK [L] | ATK +13.0% | 3/9 | — |
Source: SKPORT Wiki · snapshot 2026-10-15
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
| Level | 70 |
|---|---|
| Defense | +21 |
| Intellect | +43 |
| Ultimate Gain Efficiency | +25.7% |
No Set Effects
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Intellect | +43 | +47 | +51 | +55 |
| Special Artificing Progress | None | 12 | 24 | 40 |
| Ultimate Gain Efficiency | +25.7% | +28.3% | +30.9% | +33.4% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15




More Partners and Team Compositions Are Listed UnderTeams.
Si's kit revolves around Artful Intent and Inksoul. Her initial Battle Skill, Brushwork Realm, deals Cryo DMG, applies Immobilization and Artful Intent, and adds Cryo Infliction. If the operator in Team Position 01 is a Heat operator, the infliction instead becomes Heat Infliction. Artful Intent records a portion of the damage its target takes; when the effect expires, it deals Fixed DMG equal to the stored damage. After the initial cast, the Battle Skill becomes Initial Stroke (15 SP), which extracts an Inksoul from the marked enemy. Hits and effects applied to the Inksoul also affect its original target. This is particularly useful against moving enemies, because you can concentrate attacks on the Inksoul instead. Final Stroke costs no SP and returns the Inksoul to its host, ending the effect early and triggering the finishing burst. Timing matters: finishing the window too early means less recorded damage. Her Combo Skill, Fully Envisioned, triggers when an enemy's Cryo Infliction or Heat Infliction is consumed or absorbed. The summoned Ink Lung deals Cryo DMG based on the highest number of Arts Infliction stacks consumed or absorbed from a single target. Prepare those stacks and the reaction window deliberately rather than triggering the Combo Skill at random. Si's Ultimate, No One Spoils the Fun, deals Cryo DMG and temporarily grants the entire team Cryo Amp and Heat Amp. Proxy's Patronage also temporarily reduces the Combo Skill cooldown of the operator in Team Position 01 after the Ultimate. This makes her a flexible support as well as a Combo Skill-focused main DPS. For damage-focused rotations, prioritize deliberate Combo Skill setups; for support rotations, align her Ultimate with an ally's most important damage window. Before each rotation, check the element in Team Position 01, your available SP, and when to recall the Inksoul.
Original Stats From the English SKPORT Wiki for the Displayed Operator Levels. These Are Not Gear Levels.
| Attribute | LV.1 | LV.20 | LV.40 | LV.60 | LV.80 | LV.90 |
|---|---|---|---|---|---|---|
| Strength (Secondary) ☆ | 17 | 38 | 60 | 83 | 105 | 117 |
| Agility | 10 | 29 | 49 | 69 | 89 | 100 |
| Intellect ★ | 24 | 57 | 92 | 127 | 162 | 179 |
| Will | 10 | 29 | 49 | 69 | 89 | 100 |
| Base ATK | 30 | 90 | 152 | 215 | 277 | 309 |
| Base HP | 500 | 1566 | 2689 | 3811 | 4934 | 5495 |
| Operator Level | Materials as Listed on the Wiki |
|---|---|
| LV.1 | – |
| LV.20 | |
| LV.40 | |
| LV.60 | |
| LV.80 | |
| LV.90 |
Promotion and Outfitting Are Separate Unlocks. Displayed Levels Match Official Operator Milestones.
| Promotion | Unlock | Requirement | Materials |
|---|---|---|---|
| Promotion I | Activate this to raise operator level cap to 40 | Operator Lv.20 | |
| Outfitting I | Activate this to let the operator equip blue quality gear | Promote to E1 to unlock | |
| Promotion II | Activate this to raise operator level cap to 60 | Operator Lv.40 | |
| Outfitting II | Activate this to let the operator equip purple quality gear | Promote to E2 to unlock | |
| Promotion III | Activate this to raise operator level cap to 80 | Operator Lv.60 | |
| Outfitting III | Activate this to let the operator equip gold quality gear | Promote to E3 to unlock | |
| Promotion IV | Activate this to raise operator level cap to 90 | Operator Lv.80 |









SKPORT Wiki · Source: SKPORT Wiki · Data Snapshot 2026-10-16 · Original: EN
Evaluation
Artistic Urge is Si's five-hit Cryo Basic Attack. When Si is the controlled operator, the final hit contributes 18 Stagger. It is useful for field time and SP recovery in a main DPS build. How highly you level it depends on how often you actually control her; for the core rotation, Combo Skill and Battle Skill come first.
| Skill Rank | BATK SEQ 1 Multiplier | BATK SEQ 2 Multiplier | BATK SEQ 3 Multiplier | BATK SEQ 4 Multiplier | BATK SEQ 5 Multiplier | Finisher ATK Multiplier | Dive ATK Multiplier |
|---|---|---|---|---|---|---|---|
| RANK 1 | 20% | 32% | 29% | 24% | 64% | 80% | 400% |
| RANK 2 | 22% | 35% | 32% | 26% | 70% | 88% | 440% |
| RANK 3 | 24% | 38% | 35% | 29% | 77% | 96% | 480% |
| RANK 4 | 26% | 42% | 38% | 31% | 83% | 104% | 520% |
| RANK 5 | 28% | 45% | 41% | 34% | 90% | 112% | 560% |
| RANK 6 | 30% | 48% | 44% | 36% | 96% | 120% | 600% |
| RANK 7 | 32% | 51% | 47% | 38% | 102% | 128% | 640% |
| RANK 8 | 34% | 54% | 50% | 41% | 109% | 136% | 680% |
| RANK 9 | 36% | 58% | 53% | 43% | 115% | 144% | 720% |
| Mastery I | 39% | 62% | 56% | 46% | 123% | 154% | 770% |
| Mastery II | 42% | 66% | 61% | 50% | 133% | 166% | 830% |
| Mastery III | 45% | 72% | 66% | 54% | 144% | 180% | 900% |
| Skill Rank | Materials |
|---|---|
| RANK 1 | – |
| RANK 2 | |
| RANK 3 | |
| RANK 4 | |
| RANK 5 | |
| RANK 6 | |
| RANK 7 | |
| RANK 8 | |
| RANK 9 | |
| Mastery I | |
| Mastery II | |
| Mastery III |
Source: SKPORT Wiki. Individual Costs Per Level, Not Accumulated Totals.

SKPORT Wiki · Source: SKPORT Wiki · Data Snapshot 2026-10-16 · Original: EN
Evaluation
Brushwork Realm is Si's control and damage-storage tool. The initial cast applies Artful Intent and either Cryo Infliction or, if a Heat operator occupies Team Position 01, Heat Infliction. Initial Stroke costs 15 SP and extracts an Inksoul; Final Stroke costs no SP and can trigger the finishing explosion early. Leave enough time for attacks and effects to be transferred to the linked enemy before recalling the Inksoul. In a support build, prioritize getting this Battle Skill to M3.
| Skill Rank | SP Cost | DMG Multiplier | Immobilization Duration (s) | Artful Intent Duration (s) | DMG Record Ratio | Stagger | Artful Intent Burst Stagger |
|---|---|---|---|---|---|---|---|
| RANK 1 | 100 | 44% | 1 | 20 | 8% | 5 | 5 |
| RANK 2 | 100 | 49% | 1 | 20 | 8% | 5 | 5 |
| RANK 3 | 100 | 53% | 1 | 20 | 8% | 5 | 5 |
| RANK 4 | 100 | 58% | 1 | 20 | 9% | 5 | 5 |
| RANK 5 | 100 | 62% | 1 | 20 | 9% | 5 | 5 |
| RANK 6 | 100 | 67% | 1 | 20 | 9% | 5 | 5 |
| RANK 7 | 100 | 71% | 1 | 20 | 10% | 5 | 5 |
| RANK 8 | 100 | 76% | 1 | 20 | 10% | 5 | 5 |
| RANK 9 | 100 | 80% | 1 | 20 | 10% | 5 | 5 |
| Mastery I | 100 | 86% | 1 | 20 | 11% | 5 | 5 |
| Mastery II | 100 | 92% | 1 | 20 | 12% | 5 | 5 |
| Mastery III | 100 | 100% | 1 | 20 | 13% | 5 | 5 |
| Skill Rank | Materials |
|---|---|
| RANK 1 | – |
| RANK 2 | |
| RANK 3 | |
| RANK 4 | |
| RANK 5 | |
| RANK 6 | |
| RANK 7 | |
| RANK 8 | |
| RANK 9 | |
| Mastery I | |
| Mastery II | |
| Mastery III |
Source: SKPORT Wiki. Individual Costs Per Level, Not Accumulated Totals.

SKPORT Wiki · Source: SKPORT Wiki · Data Snapshot 2026-10-16 · Original: EN
Evaluation
Fully Envisioned is Si's primary personal damage source when played as a main DPS. It triggers when Cryo or Heat Infliction stacks are consumed or absorbed. The Ink Lung deals Cryo DMG based on the highest number of stacks removed from a single target. For a main DPS build, level this skill first. Time other team members' Battle Skills carefully to make use of the three-piece Type 50 set bonus.
| Skill Rank | Cooldown | DMG Multiplier | Multiplier Increase per Stack Consumed or Absorbed | Stagger | Ultimate Energy Gain |
|---|---|---|---|---|---|
| RANK 1 | 16s | 333% | 44% | 10 | 10 |
| RANK 2 | 16s | 367% | 49% | 10 | 10 |
| RANK 3 | 16s | 400% | 53% | 10 | 10 |
| RANK 4 | 16s | 433% | 58% | 10 | 10 |
| RANK 5 | 16s | 467% | 62% | 10 | 10 |
| RANK 6 | 16s | 500% | 67% | 10 | 10 |
| RANK 7 | 16s | 533% | 71% | 10 | 10 |
| RANK 8 | 16s | 567% | 76% | 10 | 10 |
| RANK 9 | 16s | 600% | 80% | 10 | 10 |
| Mastery I | 16s | 642% | 86% | 10 | 10 |
| Mastery II | 16s | 692% | 92% | 10 | 10 |
| Mastery III | 15s | 750% | 100% | 10 | 10 |
| Skill Rank | Materials |
|---|---|
| RANK 1 | – |
| RANK 2 | |
| RANK 3 | |
| RANK 4 | |
| RANK 5 | |
| RANK 6 | |
| RANK 7 | |
| RANK 8 | |
| RANK 9 | |
| Mastery I | |
| Mastery II | |
| Mastery III |
Source: SKPORT Wiki. Individual Costs Per Level, Not Accumulated Totals.

SKPORT Wiki · Source: SKPORT Wiki · Data Snapshot 2026-10-16 · Original: EN
Evaluation
No One Spoils the Fun summons an enormous Ink Lung, deals Cryo DMG and grants the entire team Cryo Amp and Heat Amp. Proxy's Patronage then shortens the Combo Skill cooldown of the operator in Team Position 01. As a support, prioritize Battle Skill M3 > Ultimate M3 > Combo Skill M3 > Basic Attack Lv. 1–9 (optional). As main DPS, prioritize Combo Skill M3 > Battle Skill M3 > Basic Attack M3 ≥ Ultimate M3. How frequently you can use the Ultimate depends on your Ultimate Energy efficiency and fight duration.
| Skill Rank | Ultimate Energy Cost | Cooldown | DMG Multiplier | Stagger | Amp | Amp Duration (s) |
|---|---|---|---|---|---|---|
| RANK 1 | 80 | 30s | 222% | 20 | 20% | 12 |
| RANK 2 | 80 | 30s | 244% | 20 | 21% | 12 |
| RANK 3 | 80 | 30s | 267% | 20 | 22% | 12 |
| RANK 4 | 80 | 30s | 289% | 20 | 24% | 12 |
| RANK 5 | 80 | 30s | 311% | 20 | 25% | 12 |
| RANK 6 | 80 | 30s | 333% | 20 | 26% | 12 |
| RANK 7 | 80 | 30s | 355% | 20 | 28% | 12 |
| RANK 8 | 80 | 30s | 378% | 20 | 29% | 12 |
| RANK 9 | 80 | 30s | 400% | 20 | 30% | 12 |
| Mastery I | 80 | 30s | 428% | 20 | 32% | 12 |
| Mastery II | 80 | 30s | 461% | 20 | 34% | 12 |
| Mastery III | 80 | 30s | 500% | 20 | 36% | 12 |
| Skill Rank | Materials |
|---|---|
| RANK 1 | – |
| RANK 2 | |
| RANK 3 | |
| RANK 4 | |
| RANK 5 | |
| RANK 6 | |
| RANK 7 | |
| RANK 8 | |
| RANK 9 | |
| Mastery I | |
| Mastery II | |
| Mastery III |
Source: SKPORT Wiki. Individual Costs Per Level, Not Accumulated Totals.
SKPORT Original · Englisch
Operator Intellect +20
| Level | Official Effect | Requirements | Materials |
|---|---|---|---|
| Keen Mind 1 | Operator Intellect +10 | 20% trust with the Operator · Promote to E1 to unlock | |
| Keen Mind 2 | Operator Intellect +15 | 50% trust with the Operator · Promote to E2 to unlock | |
| Keen Mind 3 | Operator Intellect +15 | 100% trust with the Operator · Promote to E3 to unlock | |
| Keen Mind 4 | Operator Intellect +20 | 100% trust with the Operator · Promote to E4 to unlock |
SKPORT Original · Englisch
Ultimate skill No One Spoils the Fun improved: After casting, Team Position 01 operator's combo skill cooldown length -20s.
Evaluation: Central Support Talent: After Sis Ultimate, the cooldown of the operator’s combo skill to Team Position 01 is reduced by 10 or 20 seconds. The decisive factors are team order and timing of deployment; can also affect Si itself if it occupies position 1.
| Level | Official Effect | Requirements | Materials |
|---|---|---|---|
| Proxy's Patronage 1 | Ultimate skill No One Spoils the Fun improved: After casting, Team Position 01 operator's combo skill cooldown length -10s. | Promote to E1 to unlock | |
| Proxy's Patronage 2 | Ultimate skill No One Spoils the Fun improved: After casting, Team Position 01 operator's combo skill cooldown length -20s. | Promote to E2 to unlock |
SKPORT Original · Englisch
When the Inksoul disappears, allied operators gain 30% Haste for 5s.
Evaluation: If an inksoul disappears, all allied operators receive 15 or 30% haste for five seconds. The free Final Stroke is thus not only the end burst, but also an important team buff timing.
| Level | Official Effect | Requirements | Materials |
|---|---|---|---|
| Unsoiled Brush 1 | When the Inksoul disappears, allied operators gain 15% Haste for 5s. | Promote to E2 to unlock | |
| Unsoiled Brush 2 | When the Inksoul disappears, allied operators gain 30% Haste for 5s. | Promote to E3 to unlock |
SKPORT Original · Englisch
Assign to Reception Room to grant operator clue collecting efficiency +30%
Evaluation: Improves the provision of information in the reception room; has no direct significance for Si's combat rotation. Later stages further increase effectiveness.
| Level | Official Effect | Requirements | Materials |
|---|---|---|---|
| Ware is the Geist β | Assign to Reception Room to grant operator clue collecting efficiency +20% | Promote to E1 to unlock | |
| Ware is the Geist γ | Assign to Reception Room to grant operator clue collecting efficiency +30% | Promote to E3 to unlock |
SKPORT Original · Englisch
Assign to Reception Room to slow Mood Drop of all operators in it by 18%
Evaluation: Slow down the mood decrease of operators in the reception room. It is a base effect, not a fight buff.
| Level | Official Effect | Requirements | Materials |
|---|---|---|---|
| Ink Spirit Aide β | Assign to Reception Room to slow Mood Drop of all operators in it by 14% | Promote to E2 to unlock | |
| Ink Spirit Aide γ | Assign to Reception Room to slow Mood Drop of all operators in it by 18% | Promote to E4 to unlock |
[Official Talents Pending]
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Jade Vessel is valuable as a signature weapon for both Si’s personal cryo/combo damage window and control. After being unable to move, it increases damage to the target and then strengthens the next combo skill; This makes it fit directly with the brushstroke/Inksouln kit.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Long Heritage is a cheaper alternative with matching Intellect/Cryo values. Since release, it has been classified as a Protocol Pass weapon, therefore it is not to be issued as unconditionally free of charge. For specific performance intervals, the Datafield model reference counts.
| — | Initial Attributes (Base/Max) | — | Max Attributes (Base/Max) | — |
|---|---|---|---|---|
| Base ATK | 51 | — | 505 | — |
| Strength [L] | Strength +20 | 1/3 | Strength +156 | 9/9 |
| ATK [L] | ATK +5.0% | 1/3 | ATK +39.0% | 9/9 |
| Detonate: Bonechilling | Skill DMG Dealt +20.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +10.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. The two effects apply separately and do not stack with themselves. | 1/4 | Skill DMG Dealt +56.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +56.0% for 15s. The two effects apply separately and do not stack with themselves | 9/9 |
| — | Strength [L] | ATK [L] | Detonate: Bonechilling |
|---|---|---|---|
| RANK 1 | Strength +20 | ATK +5.0% | Skill DMG Dealt +20.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +10.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 2 | Strength +36 | ATK +9.0% | Skill DMG Dealt +24.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +12.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +24.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 3 | Strength +52 | ATK +13.0% | Skill DMG Dealt +28.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +14.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 4 | Strength +68 | ATK +17.0% | Skill DMG Dealt +32.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +16.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +32.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 5 | Strength +84 | ATK +21.0% | Skill DMG Dealt +36.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +18.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +36.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 6 | Strength +100 | ATK +25.0% | Skill DMG Dealt +40.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +40.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 7 | Strength +116 | ATK +29.0% | Skill DMG Dealt +44.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +22.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +44.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 8 | Strength +132 | ATK +33.0% | Skill DMG Dealt +48.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +24.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +48.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 9 | Strength +156 | ATK +39.0% | Skill DMG Dealt +56.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +56.0% for 15s. The two effects apply separately and do not stack with themselves. |
| — | Initial Attributes (Base/Max) | — | Cost |
|---|---|---|---|
| Base ATK | 51 | — | None |
| Strength [L] | Strength +20 | 1/3 | — |
| ATK [L] | ATK +5.0% | 1/3 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 148 | — | 148 | — | [item:122 x5][item:145 x3][item:642 x2200] |
| Strength [L] | Strength +20 | 1/3 | Strength +36 | 2/5 | — |
| ATK [L] | ATK +5.0% | 1/3 | ATK +5.0% | 1/4 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 250 | — | 250 | — | [item:122 x18][item:142 x5][item:642 x8500] |
| Strength [L] | Strength +36 | 2/5 | Strength +36 | 2/6 | — |
| ATK [L] | ATK +5.0% | 1/4 | ATK +9.0% | 2/6 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 352 | — | 352 | — | [item:124 x20][item:138 x5][item:642 x25000] |
| Strength [L] | Strength +36 | 2/6 | Strength +52 | 3/8 | — |
| ATK [L] | ATK +9.0% | 2/6 | ATK+9.0% | 2/7 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 454 | — | 454 | — | [item:124 x30][item:103 x16][item:115 x8][item:642 x90000] |
| Strength [L] | Strength +52 | 3/8 | Strength +52 | 3/9 | — |
| ATK [L] | ATK +9.0% | 2/7 | Attack +13.0% | 3/9 | — |
| — | Max Attributes (Base/Max) | — | Cost |
|---|---|---|---|
| Base ATK | 505 | — | None |
| Strength [L] | Strength +52 | 3/9 | — |
| ATK [L] | ATK +13.0% | 3/9 | — |
Source: SKPORT Wiki · snapshot 2026-10-15
Khravengger is an alternative run by the official wiki as a suitable large sword option and is designated by Datafield in Si-Main DPS simulations. For the Ultimate reinforcement and the exact team role, jade vessel is still the more specific recommendation.
For Si, the right weapon is particularly relevant and as a Main DPS it also benefits greatly from its signature weapon. The general recommendations are independent of weapon rank; The complete, locally imported values and tuning material costs of each weapon are in the fold-up weapon details. Datafield percentages apply only to the named main DPS scenario.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully Verified SKPORT Weapon Detail Values Are Not Yet Available.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully Verified SKPORT Weapon Detail Values Are Not Yet Available.
| — | Initial Attributes (Base/Max) | — | Max Attributes (Base/Max) | — |
|---|---|---|---|---|
| Base ATK | 51 | — | 505 | — |
| Strength [L] | Strength +20 | 1/3 | Strength +156 | 9/9 |
| ATK [L] | ATK +5.0% | 1/3 | ATK +39.0% | 9/9 |
| Detonate: Bonechilling | Skill DMG Dealt +20.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +10.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. The two effects apply separately and do not stack with themselves. | 1/4 | Skill DMG Dealt +56.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +56.0% for 15s. The two effects apply separately and do not stack with themselves | 9/9 |
| — | Strength [L] | ATK [L] | Detonate: Bonechilling |
|---|---|---|---|
| RANK 1 | Strength +20 | ATK +5.0% | Skill DMG Dealt +20.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +10.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 2 | Strength +36 | ATK +9.0% | Skill DMG Dealt +24.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +12.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +24.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 3 | Strength +52 | ATK +13.0% | Skill DMG Dealt +28.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +14.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 4 | Strength +68 | ATK +17.0% | Skill DMG Dealt +32.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +16.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +32.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 5 | Strength +84 | ATK +21.0% | Skill DMG Dealt +36.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +18.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +36.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 6 | Strength +100 | ATK +25.0% | Skill DMG Dealt +40.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +40.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 7 | Strength +116 | ATK +29.0% | Skill DMG Dealt +44.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +22.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +44.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 8 | Strength +132 | ATK +33.0% | Skill DMG Dealt +48.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +24.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +48.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 9 | Strength +156 | ATK +39.0% | Skill DMG Dealt +56.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +56.0% for 15s. The two effects apply separately and do not stack with themselves. |
| — | Initial Attributes (Base/Max) | — | Cost |
|---|---|---|---|
| Base ATK | 51 | — | None |
| Strength [L] | Strength +20 | 1/3 | — |
| ATK [L] | ATK +5.0% | 1/3 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 148 | — | 148 | — | [item:122 x5][item:145 x3][item:642 x2200] |
| Strength [L] | Strength +20 | 1/3 | Strength +36 | 2/5 | — |
| ATK [L] | ATK +5.0% | 1/3 | ATK +5.0% | 1/4 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 250 | — | 250 | — | [item:122 x18][item:142 x5][item:642 x8500] |
| Strength [L] | Strength +36 | 2/5 | Strength +36 | 2/6 | — |
| ATK [L] | ATK +5.0% | 1/4 | ATK +9.0% | 2/6 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 352 | — | 352 | — | [item:124 x20][item:138 x5][item:642 x25000] |
| Strength [L] | Strength +36 | 2/6 | Strength +52 | 3/8 | — |
| ATK [L] | ATK +9.0% | 2/6 | ATK+9.0% | 2/7 | — |
| — | Before Tune (Base/Max) | — | After Tune (Base/Max) | — | Cost |
|---|---|---|---|---|---|
| Base ATK | 454 | — | 454 | — | [item:124 x30][item:103 x16][item:115 x8][item:642 x90000] |
| Strength [L] | Strength +52 | 3/8 | Strength +52 | 3/9 | — |
| ATK [L] | ATK +9.0% | 2/7 | Attack +13.0% | 3/9 | — |
| — | Max Attributes (Base/Max) | — | Cost |
|---|---|---|---|
| Base ATK | 505 | — | None |
| Strength [L] | Strength +52 | 3/9 | — |
| ATK [L] | ATK +13.0% | 3/9 | — |
Source: SKPORT Wiki · snapshot 2026-10-15
| Attribute | Starting Value | Maximum Value |
|---|---|---|
| Base ATK | 51 | 505 |
| Strength [L] | Strength +201/3 | Strength +1569/9 |
| ATK [L] | ATK +5.0%1/3 | ATK +39.0%9/9 |
Skill DMG Dealt +20.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +10.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. The two effects apply separately and do not stack with themselves.
Skill DMG Dealt +56.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +56.0% for 15s. The two effects apply separately and do not stack with themselves
Overview
Khravengger is an alternative run by the official wiki as a suitable large sword option and is designated by Datafield in Si-Main DPS simulations. For the Ultimate reinforcement and the exact team role, jade vessel is still the more specific recommendation.
| Level | Base ATK | Strength [L] | ATK [L] | Materials |
|---|---|---|---|---|
| Ausgangswert | 51 | Strength +20 · 1/3 | ATK +5.0% · 1/3 | – |
| Tuning 1 | 148 → 148 | Strength +20 · 1/3 → Strength +36 · 2/5 | ATK +5.0% · 1/3 → ATK +5.0% · 1/4 | |
| Tuning 2 | 250 → 250 | Strength +36 · 2/5 → Strength +36 · 2/6 | ATK +5.0% · 1/4 → ATK +9.0% · 2/6 | |
| Tuning 3 | 352 → 352 | Strength +36 · 2/6 → Strength +52 · 3/8 | ATK +9.0% · 2/6 → ATK+9.0% · 2/7 | |
| Tuning 4 | 454 → 454 | Strength +52 · 3/8 → Strength +52 · 3/9 | ATK +9.0% · 2/7 → Attack +13.0% · 3/9 | |
| Maximalwert | 505 | Strength +52 · 3/9 | ATK +13.0% · 3/9 | – |
Materials Are Needed to Reach the Indicated Tuning Stage. Initial and Final Value Rows Do Not Have Separate Tuning Costs.
| Waffenrang | Strength [L] | ATK [L] | Detonate: Bonechilling |
|---|---|---|---|
| RANK 1 | Strength +20 | ATK +5.0% | Skill DMG Dealt +20.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +10.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 2 | Strength +36 | ATK +9.0% | Skill DMG Dealt +24.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +12.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +24.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 3 | Strength +52 | ATK +13.0% | Skill DMG Dealt +28.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +14.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 4 | Strength +68 | ATK +17.0% | Skill DMG Dealt +32.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +16.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +32.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 5 | Strength +84 | ATK +21.0% | Skill DMG Dealt +36.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +18.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +36.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 6 | Strength +100 | ATK +25.0% | Skill DMG Dealt +40.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +40.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 7 | Strength +116 | ATK +29.0% | Skill DMG Dealt +44.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +22.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +44.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 8 | Strength +132 | ATK +33.0% | Skill DMG Dealt +48.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +24.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +48.0% for 15s. The two effects apply separately and do not stack with themselves. |
| RANK 9 | Strength +156 | ATK +39.0% | Skill DMG Dealt +56.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +56.0% for 15s. The two effects apply separately and do not stack with themselves. |
| Potenzial | Base/Max | Detonate: Bonechilling |
|---|---|---|
| Potential 1 | 1/4 | Skill DMG Dealt +20.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +10.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. The two effects apply separately and do not stack with themselves. |
| Potential 2 | 2/5 | Skill DMG Dealt +24.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +12.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +24.0% for 15s. The two effects apply separately and do not stack with themselves. |
| Potential 3 | 3/6 | Skill DMG Dealt +28.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +14.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. The two effects apply separately and do not stack with themselves. |
| Potential 4 | 4/7 | Skill DMG Dealt +32.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +16.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +32.0% for 15s. The two effects apply separately and do not stack with themselves. |
| Potential 5 | 5/8 | Skill DMG Dealt +36.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +18.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +36.0% for 15s. The two effects apply separately and do not stack with themselves. |
| Potential 6 | 6/9 | Skill DMG Dealt +40.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +20.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +40.0% for 15s. The two effects apply separately and do not stack with themselves. |
Quelle: SKPORT-Wiki · Datenstand 2026-10-15
Referenz: Jade Vessel R4 = 100,0 %
| Weapon | Rank | Relative Performance |
|---|---|---|
| Jade Vessel | R9 | 114,5 % |
| Jade Vessel | R4 | 100,0 % |
| Khravengger | R9 | 96,1 % |
| Khravengger | R4 | 91,0 % |
| Long Heritage | R9 | 90,5 % |
| Long Heritage | R4 | 86,8 % |
The Finder Starts with Maximum Progress and All Available Blueprints Selected. Adjust Level, Factory Component, Region, Areas and Blueprints to Match Your Actual Game Progress. This Does Not Connect to Your Game Account.
By Default, All Known Areas Are Assumed Unlocked for Comparison. Deselect Any Areas You Haven't Reached.
The Maximum Preset Is an Assumption, Not Proof of Story Completion or Blueprint Crates. Some Areas Can Be Unlocked Independently of the Main Story.
Maximum Values Are Starting Assumptions Only. Your Actual Authority Level and Stock Redistribution Level May Be Lower.
Checking available guide builds…
For New Visitors, theMaximum Preset: All Gear Blueprints and Unlocks Shown Here AreAssumed Available, Not Confirmed as Owned. The Minimum Preset Lets You Start from Zero and Select Your Actual Progress. Settings Stay in This Browser Only.
No build is fully available for your selected progress. Adjust your progress, confirm the blueprints you own, or display locked builds.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
| Level | 70 |
|---|---|
| Defense | +21 |
| Intellect | +43 |
| Ultimate Gain Efficiency | +25.7% |
No Set Effects
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Intellect | +43 | +47 | +51 | +55 |
| Special Artificing Progress | None | 12 | 24 | 40 |
| Ultimate Gain Efficiency | +25.7% | +28.3% | +30.9% | +33.4% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
From Level: 70
Required Component: Crafting recipe not yet assigned
Checking story and blueprint requirements…
Recommended Use: Standard recommendation for main DPS and flexible DPS/support rotations if the Ultimate is to fit reliably into important damage windows.
Set Effects: 3x Type 50 Yinglung: ATK +15% and up to three Yinglung’s Edge stacks with Battle Skills from any team member. Off-Piece: Redeemer Seal (Intellect and Ultimate Efficiency).
Evaluation: Three Type 50 Yinglung parts deliver the strong combo set bonus. The Redeemer Seal complements Intellect and Ultimate efficiency as an independent off-piece. As a result, the personal combo damage remains strong, while the Ultimate can be more easily integrated into the team rotation. Ideal if their Ultimate would not be available in time without this additional energy efficiency.
| Gear Piece | Attributes | Materials | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Type 50 Yinglung Soft Armor | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| Type 50 Yinglung Gloves (v1.6) | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| Type 50 Yinglung Beacon | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| Redeemer Seal | Level 70 · Kit Defense: +21 Intellect: +43 Ultimate Gain Efficiency: +25.7% Non-Set – Set BonusNo Set Effects Official Blueprint Acquisition Method: Wuling Stock Redistribution Level 1 Artifice Values
|
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
| Level | 70 |
|---|---|
| Defense | +21 |
| Will | +32 |
| Intellect | +21 |
| Main Attribute | +20.7% |
3-piece set effect: Wearer's HP Treatment Efficiency +20%. After the wearer gives HP treatment to an allied target, that target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment exceeds the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Will | +32 | +35 | +38 | +41 |
| Intellect | +21 | +23 | +25 | +27 |
| Main Attribute | +20.7% | +22.8% | +24.8% | +26.9% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
From Level: 70
Required Component: Crafting recipe not yet assigned
Checking story and blueprint requirements…
Recommended Use: Main DPS and Sub DPS, especially when other team members use the necessary battle skills for Yinglung's Edge.
Set Effects: 3x Type 50 Yinglung: ATK +15 %, one stack of Yinglung's Edge up to a maximum of three per stack of Si's next combo skill. LYNX Slab as Off-Piece.
Evaluation: For maximum own combo damage, three new Type-50-Yinglung parts are combined with LYNX Slab. The three-way bonus delivers ATK +15% and stacks up to 60% bonus to the next combo skill after team members have used their battle skills. Especially strong if the Ultimate is available on time without additional energy efficiency.
| Gear Piece | Attributes | Materials | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Type 50 Yinglung Soft Armor | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| Type 50 Yinglung Gloves (v1.6) | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| Type 50 Yinglung Beacon | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| LYNX Slab | Level 70 · Kit Defense: +21 Will: +32 Intellect: +21 Main Attribute: +20.7% LYNX – Set Bonus3-piece set effect: Wearer's HP Treatment Efficiency +20%. After the wearer gives HP treatment to an allied target, that target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment exceeds the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack. Official Blueprint Acquisition Method: Gear Template Crate Blueprint Location · Specific Gear Piece (Community)Researched Location: Wuling-Stadt This Acquisition Location Refers to This Specific Gear Piece, Not Just Its Set. The Exact SKPORT Marker and Your Blueprint Ownership Are Unverified. Beide Quellen nennen dieses konkrete Ausrüstungsteil für denselben recherchierten Fundort. Source / Crate: Talos Wiki: Upper level, Institute of Materials Science Source / Crate: Endfield Hub: Institute of Materials Science Sources: Talos Wiki – konkrete Teile je Blaupausenkiste · Endfield Hub – Fundort des einzelnen Ausrüstungsteils Artifice Values
|
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
| Level | 70 |
|---|---|
| Defense | +21 |
| Intellect | +32 |
| Strength | +21 |
| Ultimate Gain Efficiency | +24.6% |
3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack.
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Intellect | +32 | +35 | +38 | +41 |
| Strength | +21 | +23 | +25 | +27 |
| Ultimate Gain Efficiency | +24.6% | +27.1% | +29.6% | +32.0% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
From Level: 70
Required Component: Crafting recipe not yet assigned
Checking story and blueprint requirements…
Recommended Use: If the Ultimate in your actual rotation does not return in time for the team buff.
Set Effects: 3x Type 50 Yinglung remains active; Eternal Xiranite part in the off-slot does not activate its own second set bonus without further parts.
Evaluation: The three Type 50 parts are retained for combo damage, a Xiranit Power Core replaces the LYNX-Off-Piece as a situational option. Only use if this makes a relevant Ultimate bet possible in time; Otherwise, the LYNX standard setup remains. This is not a claim that this variant is generally stronger.
| Gear Piece | Attributes | Materials | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Type 50 Yinglung Soft Armor | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| Type 50 Yinglung Gloves (v1.6) | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| Type 50 Yinglung Beacon | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| Eternal Xiranite Power Core | Level 70 · Kit Defense: +21 Intellect: +32 Strength: +21 Ultimate Gain Efficiency: +24.6% Eternal Xiranite – Set Bonus3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Official Blueprint Acquisition Method: Gear Template Crate Blueprint Location · Specific Gear Piece (Community)Researched Location: Jingyu Valley This Acquisition Location Refers to This Specific Gear Piece, Not Just Its Set. The Exact SKPORT Marker and Your Blueprint Ownership Are Unverified. Beide Quellen nennen dieses konkrete Ausrüstungsteil für denselben recherchierten Fundort. Source / Crate: Talos Wiki: Dock at Stragglers Ford Source / Crate: Endfield Hub: Stragglers Ford Sources: Talos Wiki – konkrete Teile je Blaupausenkiste · Endfield Hub – Fundort des einzelnen Ausrüstungsteils Artifice Values
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Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
From Level: 70
Required Component: Crafting recipe not yet assigned
Checking story and blueprint requirements…
Recommended Use: Experimental maximization of own ink-lung damage according to known release values; Not the default meta setup.
Set Effects: Soft Armor + two beacons = three Type-50 parts. Channeling gloves remain a single off-piece.
Evaluation: Independent early calculations compare the combo bonus of two Type 50 beacons to an Eternal Xiranite channelling gloves-off piece. This combination is particularly interesting for main DPS scenarios, when all three Yinglung's Edge stacks are reliably created before the combo. It remains an experimental alternative to the two meta-builds.
| Gear Piece | Attributes | Materials |
|---|---|---|
| Type 50 Yinglung Soft Armor | Official Stats Not Fully Available Yet | Standard Recipe Not Documented |
| Eternal Xiranite Channeling Gloves | Official Stats Not Fully Available Yet | Standard Recipe Not Documented |
| Type 50 Yinglung Beacon | Official Stats Not Fully Available Yet | Standard Recipe Not Documented |
| Type 50 Yinglung Beacon | Official Stats Not Fully Available Yet | Standard Recipe Not Documented |
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed.
| Level | 70 |
|---|---|
| Defense | +21 |
| Intellect | +32 |
| Strength | +21 |
| Ultimate Gain Efficiency | +24.6% |
3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack.
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Intellect | +32 | +35 | +38 | +41 |
| Strength | +21 | +23 | +25 | +27 |
| Ultimate Gain Efficiency | +24.6% | +27.1% | +29.6% | +32.0% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
From Level: 70
Required Component: Crafting recipe not yet assigned
Checking story and blueprint requirements…
Recommended Use: Only if no other operator already provides the relevant Eternal Xiranite set bonus.
Set Effects: The Xiranit 3 bonus can usually not be stacked several times in a team; First check the existing support equipment.
Evaluation: The new Eternal Xiranite set is a niche alternative for teams where no other operator provides the relevant set bonus and the Buff role is paramount. The Type 50 Yinglung set is expected to do more in most situations; The Xiranit variant is therefore only worthwhile with a suitable team construction and clear buff advantages.
| Gear Piece | Attributes | Materials | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Eternal Xiranite Overalls | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| Eternal Xiranite Channeling Gloves | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| Eternal Xiranite Rangefinder | Official Stats Not Fully Available Yet | Standard Recipe Not Documented | |||||||||||||||||||||||||
| Eternal Xiranite Power Core | Level 70 · Kit Defense: +21 Intellect: +32 Strength: +21 Ultimate Gain Efficiency: +24.6% Eternal Xiranite – Set Bonus3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Official Blueprint Acquisition Method: Gear Template Crate Blueprint Location · Specific Gear Piece (Community)Researched Location: Jingyu Valley This Acquisition Location Refers to This Specific Gear Piece, Not Just Its Set. The Exact SKPORT Marker and Your Blueprint Ownership Are Unverified. Beide Quellen nennen dieses konkrete Ausrüstungsteil für denselben recherchierten Fundort. Source / Crate: Talos Wiki: Dock at Stragglers Ford Source / Crate: Endfield Hub: Stragglers Ford Sources: Talos Wiki – konkrete Teile je Blaupausenkiste · Endfield Hub – Fundort des einzelnen Ausrüstungsteils Artifice Values
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| Level | 70 |
|---|---|
| Defense | +56 |
| Intellect | +115 |
| Ultimate Gain Efficiency | +12.9% |
No Set Effects
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Intellect | +115 | +126 | +138 | +149 |
| Special Artificing Progress | None | 12 | 24 | 40 |
| Ultimate Gain Efficiency | +12.9% | +14.1% | +15.4% | +16.7% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 70 |
|---|---|
| Defense | +42 |
| Agility | +65 |
| Intellect | +43 |
| Combo Skill DMG Bonus | +34.5% |
3-piece set effect: Wearer's ATK +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Agility | +65 | +71 | +78 | +84 |
| Intellect | +43 | +47 | +51 | +55 |
| Combo Skill DMG Bonus | +34.5% | +38.0% | +41.4% | +44.9% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 70 |
|---|---|
| Defense | +21 |
| Intellect | +32 |
| Strength | +21 |
| All Skill DMG Dealt Bonus | +27.6% |
3-piece set effect: Wearer's ATK +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Intellect | +32 | +35 | +38 | +41 |
| Strength | +21 | +23 | +25 | +27 |
| All Skill DMG Dealt Bonus | +27.6% | +30.4% | +33.1% | +35.9% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 70 |
|---|---|
| Defense | +21 |
| Intellect | +32 |
| Strength | +21 |
| All Skill DMG Dealt Bonus | +27.6% |
3-piece set effect: Wearer's ATK +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Intellect | +32 | +35 | +38 | +41 |
| Strength | +21 | +23 | +25 | +27 |
| All Skill DMG Dealt Bonus | +27.6% | +30.4% | +33.1% | +35.9% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
From Level: 70
Required Component:
Cuprium-Komponente
Checking story and blueprint requirements…
Recommended Use: Level 70 transition, as long as the new Type 50 equipment parts from version 1.6 are not yet unlocked.
Set Effects: 3 × Type 50 Yinglung: ATK +15 %; Battle Skills from the team generate up to three Yinglung’s Edge stacks for the next combo skill. Redeemer Armor as Off-Piece with Intellect and Ultimate efficiency.
Evaluation: Redeemer Armor delivers a lot of intellect and ultimate efficiency. The older Type 50 Yinglung Gloves contribute combo skills damage and some intellect, but have agility instead of strength as main attributes. Both Type 50 Yinglung Knife T1s complement Intellect, Strength and General Skill Damage. With a total of three Type 50 parts, the full Yinglung’s Edge three-way bonus is retained. This setup is a transitional solution and not a replacement for the better new v1.6 parts.
| Gear Piece | Attributes | Materials | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Redeemer Armor | Level 70 · Armor Defense: +56 Intellect: +115 Ultimate Gain Efficiency: +12.9% Non-Set – Set BonusNo Set Effects Blueprint Location · Conflicting SourcesSource Conflict:Community Sources and the Official SKPORT Acquisition Method Disagree. Check Both Sources; No Crate Is Marked as Definitively Confirmed for This Gear. Quellenwiderspruch: Einzelteil, Kiste oder Erwerbsart sind unterschiedlich angegeben. Bitte die Originalquellen vergleichen. Sources: Endfield Hub – Fundort des einzelnen Ausrüstungsteils Artifice Values
| ||||||||||||||||||||||||||
| Type 50 Yinglung Gloves | Level 70 · Gloves Defense: +42 Agility: +65 Intellect: +43 Combo Skill DMG Bonus: +34.5% Type 50 Yinglung – Set Bonus3-piece set effect: Wearer's ATK +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s). Official Blueprint Acquisition Method: Gear Template Crate Blueprint Location · Conflicting SourcesAreas Cited by Sources: Jingyu Valley, Wuling-Stadt Source Conflict:Community Sources and the Official SKPORT Acquisition Method Disagree. Check Both Sources; No Crate Is Marked as Definitively Confirmed for This Gear. Quellenwiderspruch: Einzelteil, Kiste oder Erwerbsart sind unterschiedlich angegeben. Bitte die Originalquellen vergleichen. Source / Crate: Talos Wiki: North of Ecological Research Station, city approach Source / Crate: Endfield Hub: Bureau of Swordmancers Sources: Talos Wiki – konkrete Teile je Blaupausenkiste · Endfield Hub – Fundort des einzelnen Ausrüstungsteils Artifice Values
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| Type 50 Yinglung Knife T1 | Level 70 · Kit Defense: +21 Intellect: +32 Strength: +21 All Skill DMG Dealt Bonus: +27.6% Type 50 Yinglung – Set Bonus3-piece set effect: Wearer's ATK +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s). Official Blueprint Acquisition Method: Wuling Stock Redistribution Level 2 Blueprint Location · Conflicting SourcesAreas Cited by Sources: Wuling-Stadt Source Conflict:Community Sources and the Official SKPORT Acquisition Method Disagree. Check Both Sources; No Crate Is Marked as Definitively Confirmed for This Gear. Quellenwiderspruch: Einzelteil, Kiste oder Erwerbsart sind unterschiedlich angegeben. Bitte die Originalquellen vergleichen. Source / Crate: Endfield Hub: Bureau of Swordmancers Sources: Endfield Hub – Fundort des einzelnen Ausrüstungsteils Artifice Values
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| Type 50 Yinglung Knife T1 | Level 70 · Kit Defense: +21 Intellect: +32 Strength: +21 All Skill DMG Dealt Bonus: +27.6% Type 50 Yinglung – Set Bonus3-piece set effect: Wearer's ATK +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s). Official Blueprint Acquisition Method: Wuling Stock Redistribution Level 2 Blueprint Location · Conflicting SourcesAreas Cited by Sources: Wuling-Stadt Source Conflict:Community Sources and the Official SKPORT Acquisition Method Disagree. Check Both Sources; No Crate Is Marked as Definitively Confirmed for This Gear. Quellenwiderspruch: Einzelteil, Kiste oder Erwerbsart sind unterschiedlich angegeben. Bitte die Originalquellen vergleichen. Source / Crate: Endfield Hub: Bureau of Swordmancers Sources: Endfield Hub – Fundort des einzelnen Ausrüstungsteils Artifice Values
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| Level | 60 |
|---|---|
| Defense | +48 |
| Main Attribute | +74 |
| Secondary Attribute | +49 |
| Arts DMG Dealt Bonus | +9.3% |
3-piece set effect: Wearer gains DMG Dealt +20% for all types of DMG, 10% DMG Reduction against all types of DMG, and Ultimate Gain Efficiency +10%.
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Main Attribute | +74 | +81 | +88 | +96 |
| Secondary Attribute | +49 | +53 | +58 | +63 |
| Arts DMG Dealt Bonus | +9.3% | +10.2% | +11.2% | +12.1% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 60 |
|---|---|
| Defense | +36 |
| Main Attribute | +55 |
| Secondary Attribute | +37 |
| Arts DMG Dealt Bonus | +15.5% |
3-piece set effect: Wearer gains DMG Dealt +20% for all types of DMG, 10% DMG Reduction against all types of DMG, and Ultimate Gain Efficiency +10%.
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Main Attribute | +55 | +60 | +66 | +71 |
| Secondary Attribute | +37 | +40 | +44 | +48 |
| Arts DMG Dealt Bonus | +15.5% | +17.1% | +18.6% | +20.2% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 60 |
|---|---|
| Defense | +18 |
| Main Attribute | +27 |
| Secondary Attribute | +18 |
| Ultimate Gain Efficiency | +21.1% |
3-piece set effect: Wearer gains DMG Dealt +20% for all types of DMG, 10% DMG Reduction against all types of DMG, and Ultimate Gain Efficiency +10%.
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Main Attribute | +27 | +29 | +32 | +35 |
| Secondary Attribute | +18 | +19 | +21 | +23 |
| Ultimate Gain Efficiency | +21.1% | +23.2% | +25.3% | +27.4% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 60 |
|---|---|
| Defense | +18 |
| Main Attribute | +27 |
| Secondary Attribute | +18 |
| Ultimate Gain Efficiency | +21.1% |
3-piece set effect: Wearer gains DMG Dealt +20% for all types of DMG, 10% DMG Reduction against all types of DMG, and Ultimate Gain Efficiency +10%.
| Stats | Default | Level 1 | Level 2 | Level 3 |
|---|---|---|---|---|
| Main Attribute | +27 | +29 | +32 | +35 |
| Secondary Attribute | +18 | +19 | +21 | +23 |
| Ultimate Gain Efficiency | +21.1% | +23.2% | +25.3% | +27.4% |
| Artificing Progress | None | 6 | 12 | 20 |
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
From Level: 60
Required Component:
Xiranit-Komponente
Checking story and blueprint requirements…
Recommended Use: Preliminary progression configuration as long as new Level 70 parts are not yet available.
Set Effects: Transition to Type-50 or Xiranit equipment; No claimed endgame DPS comparison.
Evaluation: The AIC fieldwork set provides primary and secondary attributes as well as usable general values at an early stage. For Si, the focus is on Intellect and Strength. The two Ember kits support a preliminary setup; Concrete skill and ultimate energy utilization depends on available equipment and combo rotation.
| Gear Piece | Attributes | Materials | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AIC Fieldwork Armor | Level 60 · Armor Defense: +48 Main Attribute: +74 Secondary Attribute: +49 Arts DMG Dealt Bonus: +9.3% AIC Fieldwork – Set Bonus3-piece set effect: Wearer gains DMG Dealt +20% for all types of DMG, 10% DMG Reduction against all types of DMG, and Ultimate Gain Efficiency +10%. Official Blueprint Acquisition Method: Game progress reaches the [Wuling] region Artifice Values
| ||||||||||||||||||||||||||
| AIC Fieldwork Gloves | Level 60 · Gloves Defense: +36 Main Attribute: +55 Secondary Attribute: +37 Arts DMG Dealt Bonus: +15.5% AIC Fieldwork – Set Bonus3-piece set effect: Wearer gains DMG Dealt +20% for all types of DMG, 10% DMG Reduction against all types of DMG, and Ultimate Gain Efficiency +10%. Official Blueprint Acquisition Method: Game progress reaches the [Wuling] region Artifice Values
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| AIC Fieldwork Ember | Level 60 · Kit Defense: +18 Main Attribute: +27 Secondary Attribute: +18 Ultimate Gain Efficiency: +21.1% AIC Fieldwork – Set Bonus3-piece set effect: Wearer gains DMG Dealt +20% for all types of DMG, 10% DMG Reduction against all types of DMG, and Ultimate Gain Efficiency +10%. Official Blueprint Acquisition Method: Game progress reaches the [Wuling] region Artifice Values
| ||||||||||||||||||||||||||
| AIC Fieldwork Ember | Level 60 · Kit Defense: +18 Main Attribute: +27 Secondary Attribute: +18 Ultimate Gain Efficiency: +21.1% AIC Fieldwork – Set Bonus3-piece set effect: Wearer gains DMG Dealt +20% for all types of DMG, 10% DMG Reduction against all types of DMG, and Ultimate Gain Efficiency +10%. Official Blueprint Acquisition Method: Game progress reaches the [Wuling] region Artifice Values
|
| Level | 50 |
|---|---|
| Defense | +40 |
| Intellect | +61 |
| Agility | +41 |
| Basic Attack DMG Bonus | +9.8% |
3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%.
No official refinement levels listed.
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 50 |
|---|---|
| Defense | +30 |
| Intellect | +46 |
| Strength | +30 |
| Attack | +12.3% |
3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%.
No official refinement levels listed.
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 50 |
|---|---|
| Defense | +15 |
| Intellect | +29 |
| Ultimate Gain Efficiency | +17.5% |
3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%.
No official refinement levels listed.
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 50 |
|---|---|
| Defense | +15 |
| Intellect | +23 |
| Strength | +15 |
| Ultimate Gain Efficiency | +17.5% |
3-piece set effect: Wearer's Skill DMG +24%. When the wearer casts a battle skill, combo skill, or ultimate, the wearer gains ATK +5% for 15s. The buff from each of the three skill types is unique and does not stack with itself.
No official refinement levels listed.
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
From Level: 50
Required Component:
Cryston-Komponente
Checking story and blueprint requirements…
Recommended Use: Transition build for Cryo DMG and own combo window before the level 60/70 sets.
Set Effects: 3× Mordvolt Insulation: +50 Intellect; over 80% LP of increased art damage. Off-Piece: Aburrey Flashlight for Intellect, Strength and Ultimate Efficiency.
Evaluation: Three Murdervolt insulation parts improve intellect and amplify art damage as long as Si remains above 80% LP. The Aburrey Flashlight complements Intellect, Strength and Ultimate efficiency. The variant uses real Level 50 equipment without already requiring access to the new 1.6 story equipment.
| Gear Piece | Attributes | Materials |
|---|---|---|
| Mordvolt Insulation Vest T1 | Level 50 · Armor Defense: +40 Intellect: +61 Agility: +41 Basic Attack DMG Bonus: +9.8% Mordvolt Insulation – Set Bonus3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%. Official Blueprint Acquisition Method: Authority Level 30 Reward | |
| Mordvolt Insulation Gloves T1 | Level 50 · Gloves Defense: +30 Intellect: +46 Strength: +30 Attack: +12.3% Mordvolt Insulation – Set Bonus3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%. Blueprint Location · Conflicting SourcesSource Conflict:Community Sources and the Official SKPORT Acquisition Method Disagree. Check Both Sources; No Crate Is Marked as Definitively Confirmed for This Gear. Quellenwiderspruch: Einzelteil, Kiste oder Erwerbsart sind unterschiedlich angegeben. Bitte die Originalquellen vergleichen. Sources: Endfield Hub – Fundort des einzelnen Ausrüstungsteils | |
| Mordvolt Insulation Battery T1 | Level 50 · Kit Defense: +15 Intellect: +29 Ultimate Gain Efficiency: +17.5% Mordvolt Insulation – Set Bonus3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%. Official Blueprint Acquisition Method: Authority Level 38 Reward | |
| Aburrey Flashlight | Level 50 · Kit Defense: +15 Intellect: +23 Strength: +15 Ultimate Gain Efficiency: +17.5% Aburrey's Legacy – Set Bonus3-piece set effect: Wearer's Skill DMG +24%. When the wearer casts a battle skill, combo skill, or ultimate, the wearer gains ATK +5% for 15s. The buff from each of the three skill types is unique and does not stack with itself. Official Blueprint Acquisition Method: Authority Level 34 Reward |
| Level | 36 |
|---|---|
| Defense | +28 |
| Intellect | +44 |
| Strength | +29 |
| Attack | +16 |
3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%.
No official refinement levels listed.
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 36 |
|---|---|
| Defense | +21 |
| Intellect | +33 |
| Will | +22 |
| Arts DMG Dealt Bonus | +9.2% |
3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%.
No official refinement levels listed.
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 36 |
|---|---|
| Defense | +10 |
| Intellect | +21 |
| Cryo and Electric DMG Dealt Bonus | +11.7% |
3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%.
No official refinement levels listed.
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
| Level | 36 |
|---|---|
| Defense | +10 |
| Intellect | +21 |
| Attack | +10.5% |
3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%.
No official refinement levels listed.
Base recipe excluding additional refinement or upgrade costs.
Source: SKPORT Wiki · snapshot 2026-10-15
From Level: 36
Required Component:
Ferrium-Komponente
Checking story and blueprint requirements…
Recommended Use: Early cryo/combo progression before Level 50 equipment is accessible.
Set Effects: 3x Mordvolt Insulation: +50 Intellect and additional art damage above 80% LP.
Evaluation: The Mordvolt insulation vest combines Intellect and Strength, the gloves complement other Intellect. Wrench and Wrench T1 strengthen attack and Cryo DMG, respectively. Already with three parts the Mordvolt set bonus is active. In battle, watch for enough LP for the additional art damage bonus.
| Gear Piece | Attributes | Materials |
|---|---|---|
| Mordvolt Insulation Vest | Level 36 · Armor Defense: +28 Intellect: +44 Strength: +29 Attack: +16 Mordvolt Insulation – Set Bonus3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%. Official Blueprint Acquisition Method: Authority Level 17 Reward | |
| Mordvolt Insulation Gloves | Level 36 · Gloves Defense: +21 Intellect: +33 Will: +22 Arts DMG Dealt Bonus: +9.2% Mordvolt Insulation – Set Bonus3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%. Official Blueprint Acquisition Method: Authority Level 19 Reward | |
| Mordvolt Insulation Wrench T1 | Level 36 · Kit Defense: +10 Intellect: +21 Cryo and Electric DMG Dealt Bonus: +11.7% Mordvolt Insulation – Set Bonus3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%. Official Blueprint Acquisition Method: Authority Level 22 Reward | |
| Mordvolt Insulation Wrench | Level 36 · Kit Defense: +10 Intellect: +21 Attack: +10.5% Mordvolt Insulation – Set Bonus3-piece set effect: Wearer's Intellect +50. When the wearer's HP is above 80%, Arts DMG +20%. Official Blueprint Acquisition Method: Authority Level 22 Reward |
From level 36, Si can enter the cryo and combo focus with Mordvolt Insulation. Prioritize Strength and Intellect on the available parts; Check blueprints in the finder beforehand.
Level 50: further expand with Mordvolt Insulation and Aburrey Flashlight. Starting at Level 60, AIC Fieldwork is another transitional solution.
Level 70: Before unlocking the new v1.6 gear, Early Access with Redeemer Armor and three older Yinglung parts is a full transition build. Once the new area and the corresponding story unlocks are reached, aim for three new Type 50 parts. Redeemer Seal for balanced rotations, LYNX Slab for maximum own damage.
The new version 1.6 Type-50-Yinglung-Set is Sis Go-to-Set. With Redeemer Seal it is balanced, with LYNX Slab aimed at maximum own combo damage. Eternal Xiranite remains a highly situational niche alternative if the set bonus is still missing in the team.
Scroll horizontally to see every column. Open the large view to inspect the full table.
| ATK | CS.DMG | ULT.gain | | | | | | ||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| MAIN-DPS-0 | 6526 | +125.6% | +0% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Soft Armor Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Gloves (v1.6) Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Beacon Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | LYNX Slab Gear · Lv. 70 Esc: close Slot: Kit Set: LYNX Base stats and attributes
Set effect3-piece set effect: Wearer's HP Treatment Efficiency +20%. After the wearer gives HP treatment to an allied target, that target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment exceeds the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | |||||||||||||||||||||||||||||||||||
| MAIN-DPS-1 | 5655 | +179.4% | +0% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Soft Armor Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Gloves (v1.6) Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Beacon Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Beacon Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | |||||||||||||||||||||||||||||||||||
| MAIN-DPS-2 | 5673 | +125.6% | +33.4% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Soft Armor Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Gloves (v1.6) Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Beacon Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Redeemer Seal Gear · Lv. 70 Esc: close Slot: Kit Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | |||||||||||||||||||||||||||||||||||
| MAIN-DPS-3 | 5683 | +134.6% | +27.9% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Soft Armor Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Rift Trekker Gloves Gear · Lv. 70 Esc: close Slot: Gloves Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Type 50 Yinglung Beacon Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Beacon Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | |||||||||||||||||||||||||||||||||||
| MAIN-DPS-4 | 5689 | +152.5% | +16.7% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Redeemer Armor Gear · Lv. 70 Esc: close Slot: Armor Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Type 50 Yinglung Gloves (v1.6) Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Beacon Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Type 50 Yinglung Beacon Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. |
All figures are calculated for Si at P0 and Jade Vessel at P0 (9/9/4). ATK shows the total value; CS.DMG and ULT.gain are gear bonuses only (including +0%), excluding the operator's base stats.
Scroll horizontally to see every column. Open the large view to inspect the full table.
| ATK | CS.DMG | ULT.gain | | | | | | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| SUPPORT-DPS-0 | 5830 | +125.6% | +0% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite MOD Armor Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Channeling Gloves Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | LYNX Slab Gear · Lv. 70 Esc: close Slot: Kit Set: LYNX Base stats and attributes
Set effect3-piece set effect: Wearer's HP Treatment Efficiency +20%. After the wearer gives HP treatment to an allied target, that target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment exceeds the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-DPS-1 | 5068 | +179.4% | +0% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite MOD Armor Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Channeling Gloves Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-DPS-2 | 5068 | +125.6% | +33.4% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite MOD Armor Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Channeling Gloves Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Redeemer Seal Gear · Lv. 70 Esc: close Slot: Kit Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-DPS-3 | 5077 | +134.6% | +27.9% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite MOD Armor Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Rift Trekker Gloves Gear · Lv. 70 Esc: close Slot: Gloves Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-DPS-4 | 5082 | +152.5% | +16.7% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Redeemer Armor Gear · Lv. 70 Esc: close Slot: Armor Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Channeling Gloves Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-MIX-1 | 5077 | +80.7% | +59.9% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite MOD Armor Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Rift Trekker Gloves Gear · Lv. 70 Esc: close Slot: Gloves Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Power Core Gear · Lv. 70 Esc: close Slot: Kit Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-MIX-2 | 5068 | +98.7% | +49.4% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Overalls Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Channeling Gloves Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Redeemer Seal Gear · Lv. 70 Esc: close Slot: Kit Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-MIX-3 | 5077 | +107.6% | +43.9% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Overalls Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Rift Trekker Gloves Gear · Lv. 70 Esc: close Slot: Gloves Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-MIX-4 | 5082 | +107.6% | +43.7% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Redeemer Armor Gear · Lv. 70 Esc: close Slot: Armor Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Gloves Gear · Lv. 70 Esc: close Slot: Gloves Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-ULT-1 | 5077 | +53.8% | +75.9% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Overalls Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Rift Trekker Gloves Gear · Lv. 70 Esc: close Slot: Gloves Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Power Core Gear · Lv. 70 Esc: close Slot: Kit Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-ULT-2 | 5082 | +53.8% | +75.4% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Redeemer Armor Gear · Lv. 70 Esc: close Slot: Armor Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Gloves Gear · Lv. 70 Esc: close Slot: Gloves Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Rangefinder Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Power Core Gear · Lv. 70 Esc: close Slot: Kit Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-ULT-3 | 5082 | +0% | +107.4% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Redeemer Armor Gear · Lv. 70 Esc: close Slot: Armor Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Gloves Gear · Lv. 70 Esc: close Slot: Gloves Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Power Core Gear · Lv. 70 Esc: close Slot: Kit Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Power Core Gear · Lv. 70 Esc: close Slot: Kit Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-ULT-4 | 5068 | +0% | +108.1% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Overalls Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Gloves Gear · Lv. 70 Esc: close Slot: Gloves Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Power Core Gear · Lv. 70 Esc: close Slot: Kit Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Redeemer Seal Gear · Lv. 70 Esc: close Slot: Kit Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SUPPORT-ULT-5 | 5077 | +0% | +107.9% | Jade Vessel Weapon · Sword Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Eternal Xiranite Overalls Weapon Esc: close Fully verified official SKPORT details, refinement or crafting data are not yet available for this item. Unverified values are not displayed. | Rift Trekker Gloves Gear · Lv. 70 Esc: close Slot: Gloves Set: Non-Set Base stats and attributes
Set effectNo Set Effects Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Power Core Gear · Lv. 70 Esc: close Slot: Kit Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 | Eternal Xiranite Power Core Gear · Lv. 70 Esc: close Slot: Kit Set: Eternal Xiranite Base stats and attributes
Set effect3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protection, Susceptibility, or Weakness, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. Refinement levels and values
Minimum crafting materialsBase recipe excluding additional refinement or upgrade costs. Source: SKPORT Wiki · snapshot 2026-10-15 |
All figures are calculated for Si at P0 and Jade Vessel at P0 (9/9/4). ATK shows the total value; CS.DMG and ULT.gain are gear bonuses only (including +0%), excluding the operator's base stats.
Battle skill Brushwork Realm improved: Duration of Immobilization applied +50%; Artful Intent DMG Record Ratio +7% and burst radius +40%.
SKPORT effect (original English). Percentages shown here are not total DPS comparisons.
Einordnung: The extended motion inability and the higher damage memory value increase Si's control and burst window. Especially useful for moving targets, but not necessary for the Inksoul to work.
Combo skill Fully Envisioned improved: When casting, Si gains ATK +[8% + 3%×(Highest stacks of Arts Infliction consumed or absorbed from a single target)] for 10s. This effect cannot stack.
SKPORT effect (original English). Percentages shown here are not total DPS comparisons.
Einordnung: An additional ATK buff for Si after the combo; the altitude grows with consumed or absorbed cumulations of a single target. Especially attractive for their own DPS role.
Ultimate No One Spoils the Fun improved: DMG Dealt is increased to 1.2 times the original; Amp effect is increased to 1.2 times the original.
SKPORT effect (original English). Percentages shown here are not total DPS comparisons.
Einordnung: Increases damage AND cryo/heat amplification of their Ultimate to 1.2 times. Also relevant for team support, not only for personal DPS.
Ultimate No One Spoils the Fun improved: Ultimate Energy cost -15%.
SKPORT effect (original English). Percentages shown here are not total DPS comparisons.
Einordnung: Ultimate costs 15% less energy. The benefit depends crucially on whether you achieve an earlier or additional bet within the actual rotation.
Combo skill Fully Envisioned improved: Length of combo skill cooldown -2s and DMG Dealt is increased to 1.15 times the original. When triggered, treat the combo skill as having consumed or absorbed 1 additional stack of infliction.
SKPORT effect (original English). Percentages shown here are not total DPS comparisons.
Einordnung: The combo gets 15% more damage, two seconds less cooldown and counts another infliction stack when triggered. As a result, P5 also reinforces the bonus of P2; particularly interesting for main DPS.
| Potential | Official Effect | Zusatzgewinn zur Vorstufe |
|---|---|---|
| P1 | Battle skill Brushwork Realm improved: Duration of Immobilization applied +50%; Artful Intent DMG Record Ratio +7% and burst radius +40%. | 5,6 % |
| P2 | Combo skill Fully Envisioned improved: When casting, Si gains ATK +[8% + 3%×(Highest stacks of Arts Infliction consumed or absorbed from a single target)] for 10s. This effect cannot stack. | 6,2 % |
| P3 | Ultimate No One Spoils the Fun improved: DMG Dealt is increased to 1.2 times the original; Amp effect is increased to 1.2 times the original. | 3,6 % |
| P4 | Ultimate No One Spoils the Fun improved: Ultimate Energy cost -15%. | 2,8 % |
| P5 | Combo skill Fully Envisioned improved: Length of combo skill cooldown -2s and DMG Dealt is increased to 1.15 times the original. When triggered, treat the combo skill as having consumed or absorbed 1 additional stack of infliction. | 9,3 % |
Si can be used flexibly in Cryo and Heat teams or even play as Main DPS. A heat operator at Team Position 01 changes their applied cumulation to heat. Crucial are the consumption of this cumulation for the combo, the timing of the Inksoul and the Ultimate amplification. The other team members influence SP economy and reaction chains.
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. Tangtang complements the cryo rotation. Adapt sequence and buff window to your own rotation.
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. Tangtang complements the cryo rotation. Adapt sequence and buff window to your own rotation.
Heat lineup: Laevatain at position 1 activates Sis Heat Infliction stacks; Ultimate supports with heat amplification. The actual SP balance and skill sequence must be adjusted to your score. Adapt sequence and buff window to your own rotation.
Rossi compilation: Si serves as a flexible additional source of damage and allows additional hit windows using the Inksoul. Gilberta’s timing and the order of the combo skills must be noted. Adapt sequence and buff window to your own rotation.
Si himself leads the team: Cryo Infliction stacks, inksoul and own combo damage windows are the focus. Arcane offers additional reaction and buff windows. Adapt sequence and buff window to your own rotation.
Si himself leads the team: Cryo Infliction stacks, inksoul and own combo damage windows are the focus. Arcane offers additional reaction and buff windows. Adapt sequence and buff window to your own rotation.
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. Arcane offers additional reaction and buff windows. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. Arcane offers additional reaction and buff windows. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. Arcane offers additional reaction and buff windows. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. Arcane offers additional reaction and buff windows. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. Arcane offers additional reaction and buff windows. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. Arcane offers additional reaction and buff windows. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. Arcane offers additional reaction and buff windows. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Cryo Team: Si takes the goal with artistic intent, prepares Cryo Infliction stacks and can support team rotation with cryo reinforcement. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Heat lineup: Laevatain at position 1 activates Sis Heat Infliction stacks; Ultimate supports with heat amplification. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Heat lineup: Laevatain at position 1 activates Sis Heat Infliction stacks; Ultimate supports with heat amplification. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Heat lineup: Laevatain at position 1 activates Sis Heat Infliction stacks; Ultimate supports with heat amplification. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Heat lineup: Laevatain at position 1 activates Sis Heat Infliction stacks; Ultimate supports with heat amplification. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Heat lineup: Laevatain at position 1 activates Sis Heat Infliction stacks; Ultimate supports with heat amplification. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Heat lineup: Laevatain at position 1 activates Sis Heat Infliction stacks; Ultimate supports with heat amplification. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Heat lineup: Laevatain at position 1 activates Sis Heat Infliction stacks; Ultimate supports with heat amplification. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Heat lineup: Laevatain at position 1 activates Sis Heat Infliction stacks; Ultimate supports with heat amplification. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Rossi compilation: Si serves as a flexible additional source of damage and allows additional hit windows using the Inksoul. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Rossi compilation: Si serves as a flexible additional source of damage and allows additional hit windows using the Inksoul. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Endministrator (M)Rossi compilation: Si serves as a flexible additional source of damage and allows additional hit windows using the Inksoul. Gilberta’s timing and the order of the combo skills must be noted. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Endministrator (M)Rossi compilation: Si serves as a flexible additional source of damage and allows additional hit windows using the Inksoul. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Endministrator (M)Rossi compilation: Si serves as a flexible additional source of damage and allows additional hit windows using the Inksoul. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Rossi compilation: Si serves as a flexible additional source of damage and allows additional hit windows using the Inksoul. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Rossi compilation: Si serves as a flexible additional source of damage and allows additional hit windows using the Inksoul. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Rossi compilation: Si serves as a flexible additional source of damage and allows additional hit windows using the Inksoul. The actual SP balance and skill sequence must be adjusted to your score. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Si himself leads the team: Cryo Infliction stacks, inksoul and own combo damage windows are the focus. Tangtang complements the cryo rotation. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Si himself leads the team: Cryo Infliction stacks, inksoul and own combo damage windows are the focus. Tangtang complements the cryo rotation. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Si himself leads the team: Cryo Infliction stacks, inksoul and own combo damage windows are the focus. Arcane offers additional reaction and buff windows. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Si himself leads the team: Cryo Infliction stacks, inksoul and own combo damage windows are the focus. Arcane offers additional reaction and buff windows. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Si himself leads the team: Cryo Infliction stacks, inksoul and own combo damage windows are the focus. Arcane offers additional reaction and buff windows. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Si himself leads the team: Cryo Infliction stacks, inksoul and own combo damage windows are the focus. Tangtang complements the cryo rotation. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Si himself leads the team: Cryo Infliction stacks, inksoul and own combo damage windows are the focus. Tangtang complements the cryo rotation. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Si himself leads the team: Cryo Infliction stacks, inksoul and own combo damage windows are the focus. Gilberta’s timing and the order of the combo skills must be noted. Another possible team combination, whose SP and combo timing depends on the use. Gear ↗
Gameplay Videos and Showcases Will Be Added Later.
Since her release, Si has proven to be an exceptionally versatile Cryo Supporter who can also serve as a main DPS or sub DPS. My marked Meta teams cover Yvonne, Last Rite, Laevatain and Rossi, as well as Si in the main DPS role. Her strength is not limited to personal Combo Skill damage: control through Inksoul and Artful Intent, alongside buffs for both Cryo and Heat, is equally important. Her basic mechanics are accessible, but optimizing SP timing, reaction windows and team order makes her more demanding.
Si combines strong personal Cryo Combo Skill damage with flexible support for Cryo and Heat teams.
Yvonne and Last Rite teams that benefit from additional Cryo Infliction and Cryo Amp.
Laevatain teams using Heat Infliction through Team Position 01.
Players who want to build Si as a Combo Skill-oriented main DPS.
You have no use for Cryo/Heat amplification and cannot obtain her new gear set.
SKPORT Data Snapshot: 2026-10-16